Archive for the ‘Feature’ Category

KyleDrinkingGame

At 5am when I wake up before work the only thing on the telly is the Jeremy Kyle Show, a show which I tolerate because it’s rather fascinating as to the sort of people who go on this show for similar reasons. You can’t help but wonder where they get these people from, even bordering on questioning its legitimacy. As I continued to watch it with my morning cup of tea I started to notice little consistencies between each show. Whenever I mentioned these to people no one seemed to notice. I can only deduce that as a Media Studies Graduate that I have developed a keen sense of noticing patterns in TV and films. I’m in around £14,000 worth of debt and now finally it’s paid off. Now I’ve compiled a list, for you, the clueless observer. It’s not your fault if you haven’t noticed these before; you didn’t pay for the knowledge ¬_¬

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Naturally there are more ch00ns out there from games for you to get your gains on to. I couldn’t stop at the ones provided, and let us be honest, why would I? You can’t always work out to four songs. People need variety at times. I go through periods of obsession where I get so caught up in a couple of songs that I listen to them constantly until I get tired of them. Currently it’s a lot of The Offspring songs. Anyways, on to the gains.

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Ever since a Pure Gym opened rather close to my work, I’ve tried to attend at least thrice a week. It normally goes down to twice depending on bothered I can be and whether I brought my gym attire with me. Some people I know like to go to the gym together so they can spot each other and probably have a nice chat about the weather as they’re pumping iron. Personally I like to gym alone. Headphones in and let the melody dictate my pace. During some tracks I found myself going at a leisurely pace when the melody wasn’t that fast, but as the tempo kicked up my speed increased. Here shall be the archive of video game tracks that have found their way into my ears during a workout, updated whenever I find a new one, with some potential advice.

Many names for machines/equipment may not be their actual names, just what I call them in my head.

Oh, I also know bugger all about music.

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Do excuse the past tense this article may contain. It was written and went online yesterday before the establishment opens. But the rest of the information is gold. Trust me.

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Read the whole article at indiehaven.com

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Christos Reid, a former games journalist turned games creator of Failnaut (“Boldly fucking things up where no one has ever fucked things up before”) gives a talk about how you can make an autobiographical game without losing the game portion, and still make people understand the issue.

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Tonight at a nicely attended Antenna in Nottingham, the crowds gathered to see which games made the shortlist for the coveted GameCity Prize, given to games which demonstrate what’s brilliant and interesting about games which make them stand out from other titles.

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Back to the world of alternative interpretations of world building we go. We’ve had a general-ish chat with lots of piccies, a nice glimpse into stop motion animation and now it’s the turn of the mutilated tree – Paper and card, and how it is used to make a unique-esque world for us all to immerse ourselves.

GCNS5E4Ant (more…)