Review: Belladonna

Posted: March 28, 2015 in Indie, Reviews

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Belladonna advertises itself as a game about reanimated corpses and morality. Whilst the former is undeniable, the latter is something which one can take with a pinch of salt in its interpretation. I’ll come back to this bit later…

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Read the rest of the review at indiehaven.com

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I almost never wrote this review. The original beta I was given to play crashed after a nice amount of progress on two occasions. Although third time is apparently the charm it wasn’t something I was willing to risk my time on…

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Read the rest of the review at indiehaven.com

Review: Munin

Posted: March 28, 2015 in Reviews
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The ravens on mighty Odinn’s shoulders sit,
At daybreak to Midgardr they depart,
To eye all tidings of men they’ll there see,
Hugin and Munin, night after night

It’s hard to use the opening paragraph for a review to entice you when it’s a poem. Just click the link, it’s really good writing. Honest.

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Read the rest of the review at indiehaven.com

 

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The first thing you may think when playing Super Win the Game is “pure plagiarism.” The sprites seem pulled from the source game – they have been subtly altered so they aren’t sprite copies, but the inspiration is obvious. Super Win borrows environments and elements from several well-known games.

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Review – The Last Federation [PC]

Posted: December 29, 2014 in Indie, PC, Review

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Seeing the trailer for The Last Federation filled me with excitement. Seeing a diverse space world of nations going at it, while not new, seemed refreshing based on the gameplay. However I feel I may have hyped myself up too much for this.

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Review – Flockers [PC]

Posted: December 29, 2014 in PC, Review
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Violence of the lambs… I’m sure that pun has already been mentioned, but it’s not too far off what occurs in Team 17’s Flockers. After being used by the Worms in their own games for various degrees of destructive warfare since the series’ creation in 1995, it seems the sheep have finally had enough and are attempting to break out en masse out of a Worm Sheep Processing Plant (Unofficial title) full of exposed giant buzz saws and crushing weights to the green pastures of freedom.

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At GameCity’s future headquarters we all sat with baited breath. We’ve known the nominations for some time. We’ve known the Jury for some time. The Jury and the nominations have had some time to get to know each other a little better, to decide who is worthy of winning the 2014 GameCityPrize… AND THE WINNER IS…

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