At 5am when I wake up before work the only thing on the telly is the Jeremy Kyle Show, a show which I tolerate because it’s rather fascinating as to the sort of people who go on this show for similar reasons. You can’t help but wonder where they get these people from, even bordering on questioning its legitimacy. As I continued to watch it with my morning cup of tea I started to notice little consistencies between each show. Whenever I mentioned these to people no one seemed to notice. I can only deduce that as a Media Studies Graduate that I have developed a keen sense of noticing patterns in TV and films. I’m in around £14,000 worth of debt and now finally it’s paid off. Now I’ve compiled a list, for you, the clueless observer. It’s not your fault if you haven’t noticed these before; you didn’t pay for the knowledge ¬_¬
Posts Tagged ‘Derek Wheatley’
Feature – The Jeremy Kyle Drinking Game!
Posted: January 15, 2016 in FeatureTags: Derek Wheatley, Drinking Game, Jeremy Kyle
Video Gains: A Man’s Guide for Game Music at the Gym Part 2
Posted: October 30, 2015 in FeatureTags: Courtesy, Crash Bandicoot, Derek Wheatley, gains, gym, Hog Wild, Mario Golf Toadstool Tour, Peach's Castle Grounds, Portal 2, super hexagon, video game, Whole Hog
Naturally there are more ch00ns out there from games for you to get your gains on to. I couldn’t stop at the ones provided, and let us be honest, why would I? You can’t always work out to four songs. People need variety at times. I go through periods of obsession where I get so caught up in a couple of songs that I listen to them constantly until I get tired of them. Currently it’s a lot of The Offspring songs. Anyways, on to the gains.
Video Gains: A Man’s Guide for Game Music at the Gym
Posted: October 5, 2015 in FeatureTags: Courtesy, Crash Bandicoot, Derek Wheatley, Duck Tales, gains, gym, Hog Wild, Mario Golf Toadstool Tour, Mario Kart, Peach's Castle Grounds, Pokémon, Portal 2, Stealth Inc, super hexagon, video game, Whole Hog
Ever since a Pure Gym opened rather close to my work, I’ve tried to attend at least thrice a week. It normally goes down to twice depending on bothered I can be and whether I brought my gym attire with me. Some people I know like to go to the gym together so they can spot each other and probably have a nice chat about the weather as they’re pumping iron. Personally I like to gym alone. Headphones in and let the melody dictate my pace. During some tracks I found myself going at a leisurely pace when the melody wasn’t that fast, but as the tempo kicked up my speed increased. Here shall be the archive of video game tracks that have found their way into my ears during a workout, updated whenever I find a new one, with some potential advice.
Many names for machines/equipment may not be their actual names, just what I call them in my head.
Oh, I also know bugger all about music.
Review: Destiny Quest Infinite
Posted: March 28, 2015 in Indie, ReviewTags: adventure, Book, Derek Wheatley, Destiny Quest Infinite, indie haven, QuestForge
I almost never wrote this review. The original beta I was given to play crashed after a nice amount of progress on two occasions. Although third time is apparently the charm it wasn’t something I was willing to risk my time on…
Review: Munin
Posted: March 28, 2015 in ReviewsTags: Daedalic, Derek Wheatley, indie haven, Munin, Review
The ravens on mighty Odinn’s shoulders sit,
At daybreak to Midgardr they depart,
To eye all tidings of men they’ll there see,
Hugin and Munin, night after night
It’s hard to use the opening paragraph for a review to entice you when it’s a poem. Just click the link, it’s really good writing. Honest.
Read the rest of the review at indiehaven.com
Review: Super Win The Game
Posted: February 22, 2015 in Indie, ReviewsTags: Derek Wheatley, indie haven, J. Kyle Pittman, Minor Key Games, PirateHearts, Steam, Super Win
The first thing you may think when playing Super Win the Game is “pure plagiarism.” The sprites seem pulled from the source game – they have been subtly altered so they aren’t sprite copies, but the inspiration is obvious. Super Win borrows environments and elements from several well-known games.
GameCity9 – Papers, Please wins GameCityPrize 2014!
Posted: October 30, 2014 in GameCity, Indie, UncategorizedTags: Derek Wheatley, gamecity, gamecityprize, Papers, Please
At GameCity’s future headquarters we all sat with baited breath. We’ve known the nominations for some time. We’ve known the Jury for some time. The Jury and the nominations have had some time to get to know each other a little better, to decide who is worthy of winning the 2014 GameCityPrize… AND THE WINNER IS…
GameCity9 – “Dear Diary: Autobiographical Game Design and You” with Christos Reid
Posted: October 27, 2014 in Feature, GameCity, IndieTags: Autobiographical, Christos Reid, Dear Mother, Depression Quest, Derek Wheatley, Dys4ia, Failnaut, gamecity, GameCity9, Mainichi
Christos Reid, a former games journalist turned games creator of Failnaut (“Boldly fucking things up where no one has ever fucked things up before”) gives a talk about how you can make an autobiographical game without losing the game portion, and still make people understand the issue.
Review – Tales of Xillia 2 [PS3]
Posted: August 30, 2014 in Playstation 3, ReviewsTags: Alvin, Bandai, Dawn of the new world, Derek Wheatley, Elize, Elle, Gaius, Jude, Leia, Ludger Kresnik, Milla, namco, Review, Rowen, Tales, Tales of Symphonia, Tales of Xillia, Teepo
With the taste of Tales of Symphonia: Dawn of The New World still lingering at the back of my mouth, it was with trepidation that I started playing the sequel to the delightful Tales of Xillia. Thankfully it doesn’t make the same mistakes of Dawn of the New World. It has a few new ones though.
Review – Fluxx [Tabletop]
Posted: August 11, 2014 in Card game, TabletopTags: Card, Cartoon Network, Cthulhu, Cthulhu Fluxx, Derek Wheatley, Fluxx, Monty Python, Oz, Oz Fluxx, Pirate, Regular Show, Review, Star, Star Fluxx, Stoner, Stoner Fluxx, Tabletop, Zombie, Zombie Fluxx
Snap. Solitaire. Go Fish. Unlike these card games there are few which have rules which can be massaged on a whim. Most card games come with a rule book which must be adhered to, lest unfair play occur. Fluxx is different, the objective and various game elements at, essentially – in a state of flux.