Posts Tagged ‘Derek Wheatley’

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Christos Reid, a former games journalist turned games creator of Failnaut (“Boldly fucking things up where no one has ever fucked things up before”) gives a talk about how you can make an autobiographical game without losing the game portion, and still make people understand the issue.

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ToX2

With the taste of Tales of Symphonia: Dawn of The New World still lingering at the back of my mouth, it was with trepidation that I started playing the sequel to the delightful Tales of Xillia. Thankfully it doesn’t make the same mistakes of Dawn of the New World. It has a few new ones though.

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BannerFluxx

Snap. Solitaire. Go Fish. Unlike these card games there are few which have rules which can be massaged on a whim. Most card games come with a rule book which must be adhered to, lest unfair play occur. Fluxx is different, the objective and various game elements at, essentially – in a state of flux.

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Back to the world of alternative interpretations of world building we go. We’ve had a general-ish chat with lots of piccies, a nice glimpse into stop motion animation and now it’s the turn of the mutilated tree – Paper and card, and how it is used to make a unique-esque world for us all to immerse ourselves.

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ToSRB

This is a game which I hope many of you have already played. However those who weren’t around for the GameCube era, didn’t have a GameCube or simply didn’t care back then, this may be for you. Tales of Symphonia Chronicles is a game which has been rereleased along with the sequel Dawn of the New World, which I’ll probably get round to reviewing at some point in the future…

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Sadly this is the last of Cara Ellison and Keith Stuart’s GameCity 8 Power Lunch, but it has been semi-implied that this will be happening again next year. So fingers crossed. On the sofa today we had Robin Arnett commenting on SoundSelf, Yann Seznec from Lucky Frame talking about sound in games and also his new creation… The Rofflepillar! Imre Jele from Bossa Studios chats about Surgeon Simulator 2013 and some guy-no-one-has-heard-of Mike Bithell reveals more about something called Volume. I think it’s a game he’s working on or something.

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Today Cara Ellison and Keith Stuart shall be lunching it up with ladies from Lady Shotgun Anna Marsh and Katherine Neil, Santeri Koivisto from MinecraftEDU and Gordon Sinclair from Replay Events.

It’s actually just occured to me that I’ve never seen either Cara or Keith eat lunch at these events…

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